Projektdateien hinzufügen.
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61
VideoBrowser/Common/RelayCommand.cs
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61
VideoBrowser/Common/RelayCommand.cs
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namespace VideoBrowser.Common
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{
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using System;
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using System.Windows.Input;
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/// <summary>
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/// The WPF default command.
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/// </summary>
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/// <seealso cref="System.Windows.Input.ICommand" />
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public class RelayCommand : ICommand
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{
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private readonly Func<object, bool> _canExecute;
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private readonly Action<object> _execute;
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private readonly string _name;
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/// <summary>
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/// Initializes a new instance of the <see cref="RelayCommand"/> class.
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/// </summary>
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/// <param name="execute">The execute.</param>
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/// <param name="canExecute">The can execute.</param>
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public RelayCommand(Action<object> execute, string name = "", Func<object, bool> canExecute = null)
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{
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this._execute = execute;
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this._name = name;
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this._canExecute = canExecute;
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}
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/// <summary>
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/// Occurs when changes occur that affect whether or not the command should execute.
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/// </summary>
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public event EventHandler CanExecuteChanged
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{
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add { CommandManager.RequerySuggested += value; }
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remove { CommandManager.RequerySuggested -= value; }
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}
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/// <summary>
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/// Defines the method that determines whether the command can execute in its current state.
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/// </summary>
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/// <param name="parameter">Data used by the command. If the command does not require data to be passed, this object can be set to <see langword="null" />.</param>
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/// <returns>
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/// <see langword="true" /> if this command can be executed; otherwise, <see langword="false" />.
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/// </returns>
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public bool CanExecute(object parameter)
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{
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return this._canExecute == null || this._canExecute(parameter);
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}
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/// <summary>
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/// Defines the method to be called when the command is invoked.
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/// </summary>
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/// <param name="parameter">Data used by the command. If the command does not require data to be passed, this object can be set to <see langword="null" />.</param>
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public void Execute(object parameter)
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{
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this._execute(parameter);
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Logger.Info($"{nameof(RelayCommand)} {this._name} is executed");
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}
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}
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}
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